Maias (
wethrinaer) wrote2014-08-23 02:05 am
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Consignment | Application
PLAYER INFO.
✖ Handle: Cassandra
✖ Contact:sociologize, tirescannotdefeatme @ gmail
✖ Are You Over 16: Y
✖ Other Characters Played in Consignment: Bakudreamvour
CHARACTER INFO.
✖ Character Name: Maias
✖ Genre: Magical fantasy
✖ Character Appearance: Link!
✖ Character Age: 38
✖ Pick A Number: 894 & 857.
✖ World Setting: Welcome to the country of Daear, a nation rich in both culture and magic. With creatures from all walks of life, from humans to elves, dwarves to dragonborns, the magic found in Daear is as diverse as the creatures living there. And while not everyone is a powerful wizard or mage, nearly everyone is capable of some sort of magic, from one of the many systems of magic that exist, with a "system" being magic either specific to a certain race, or a certain occupation (or class, for the tabletop people).
Once a sprawling kingdom, Daear - and it's capital, Carmathen - is still a place that many flock to, in search of a better life for their families or themselves, or for a new beginning. And while it still falls under the rule of its king, Daear has become something of a parliament instead, with representatives from most races seated in the court, all working together to better the country. Of course, the king's decision overrules all, but it's been years since an event has occurred that required it.
But while Carmathen and the surrounding towns do appeal to many, it's by no means the safest of places, nor the fairest. The nobles have their place at the top, using their influence and power at times to better their own lives. The merchants below them do not hold nearly as much power, but they are the backbone of the capital, and without them, the city would fall. And of course, there's the poor who rarely benefit, but remain because city life is still much, much safer than life in a village.
But Carmathen isn't just a magnet for those looking for a new life - it's also a beacon for bandits and thieves, and those who see crime as a means of making money. Campaigns are a popular way of earning coin for one's self, organized groups of men (and sometimes women) sent out for any number of reasons, such as to hunt for treasure, take out their boss' rival, or simply stone cold murder. It's such a prominent business in Carmathen that the knights tasked with peacekeeping will turn the other cheek, as long as they aren't a threat to Carmathen's citizens.
With such a diverse population, though, it isn't odd for one group to hate another, and so on. The two groups most prominent in Daear are humans and elves - both whom have been around for as long as history has recorded, and who have hated each other for just as long - at least, as far as anyone knows. And while they may pretend to get along at times, there's always tension between the two, and especially so in the towns they share.
But if there's one thing they do agree on, is that any child born from a union of both human and elf is no better than the monsters that roam the mountains and forests. Many consider them abominations, creatures with tainted blood that shouldn't be allowed to exist. Those that do? Have taken to hiding in isolated villages deep in the woods to avoid the scorn, along with the few humans and elves who don't care either way. Either that, or they try to blend in as well as they can, living as either a human or an elf and praying that no one ever learns the truth - because, and in many, many cases, it would end in their death.
✖ Character History: Maias' life, like many others, started out less than extraordinary. He was born into a well-off family, the oldest of two sons, and was meant to become a powerful noble like his father. And as it was, he had a great deal of potential; he was smart and quick-witted, picking up lessons as if they were a second nature for him. He was well-behaved as well, an ideal son who looked after his younger brother and cared for him deeply. In a world like Daear's, he was the son every man wanted.
The only problem was Maias' magical talent. . . or lack thereof, really. While nobles were not known to practice magic, Maias' family was one of the few who continued the tradition, and were once powerful wizards before they came into their wealth. Which meant their magical power was supposed to be inherited. Maias' father was powerful in his own right, and Maias' brother was already showing signs of the same.
But Maias, despite all his skill and intelligence, couldn't cast the simplest of magic. Not a light spell, not a healing spell, not even a spell from another system would work. It wasn't that he didn't have the potential, though - his father was assured, time and again, that his son had a great deal of magic to which he should be able to tap into. But why he couldn't was a mystery even to the family's most powerful wizards.
Despite this, though, Maias' father was certain that when the day came, the family would be left in capable hands. Magic was not needed to be a noble, or to continue the family name, after all. And as Maias reached his coming of age, and began to learn more of what his future would hold, Maias' father's worries were put at ease.
As said earlier, not so extraordinary.
But in Maias' fifteenth year, things suddenly took a turn. Servants began to go missing; a maid at first, though it was thought she had left to return to her family in the north. A few weeks later, another - but again, it was thought he returned to his family as well, since with both, letters had been sent to the mansion saying as much. But as more and more servants began to "leave", suspicion began to fall on foul play, rather than homesickness.
The answer was discovered not too soon after that. A maid who had been cleaning the far side of the manor walked in on Maias, covered in blood and knife in hand, standing over what would have been the latest missing servant. He had been stabbed, and his throat slit to prevent his screaming.
The family was horrified, and even more so by the lack of remorse Maias showed for his crimes. Left with few options, Maias' father chose the only option he felt appropriate, given the family's standing in Carmathen and the love he still had for his son: he stripped Maias of his family's name, took his inheritance, and kicked him out with enough coin to provide for himself for a month, with a warning to never return.
But there's opportunity in misfortune, or so Maias thought, and he was already of age. Not only that, but he now had the freedom to travel as he pleased, to do what he pleased, and live a life he felt suited him better. So, like many others who needed to make money to survive, Maias traveled to the far side of the capital, an area known for it's poor, it's crime, and the only place to pick up a job or work campaigns.
Maias could not find it more perfect.
He quickly joined the campaigns, "missions" that were given out by men who would pay good coin for anything from hunting down treasure to killing a man. Despite his young age Maias was skilled with a dagger, and the longer he spent working the campaigns, the more he honed his skill. He was also incredibly charismatic, earning the trust of the men who worked with him, and even in some cases their loyalty.
Soon, Maias was running the campaign parties themselves, rather than being hired help. Despite his charismatic nature, Maias had a thirst for blood, and it wasn't uncommon for him to take on the more . . . dangerous campaigns. The ones that ended in bloodshed and treasure, and the ones that left villages in ruins. It isn't any surprise that he earned the nickname "Maias the Bloody", and a reputation that lived in on the bowels of the capital for years to come.
But Maias soon grew bored of taking orders and working with men he could hardly trust, and especially those who looked at him in suspicion. He got the idea to form his own group, who would work the campaigns together and spread the earnings among themselves. And so he did, gathering a small group of men he had worked with and trusted, and who had earned his loyalty and the other way around.
They were an efficient group, made up of thieves and swordsman, archers and the occasional wizard. While there weren't many of them, they worked far better than the mish-mash campaign groups put together by chance, with Maias at the helm guiding them all. They traveled all over, far beyond the capital, and by the time Maias reached his twenty-sixth year, they were well-known for their exploits . . . even if they were a bit bloody, and they only left destruction behind. But they were efficient, and that's what mattered, especially to the people who hired them.
And while many of the other men who signed up for campaigns didn't care, as long as they earned their money, there were others who did and grew angry that such a young man was taking their business away.
One particular man decided to do something about it, though, and while Maias was traveling alone to meet up with his men, attacked him along with a few other men and left him for dead out in the middle of the forests. However, luckily for Maias, a group of hunters found him, and brought him back to their village and to their healers, who saved his life and offered him a place to stay until he was completely recovered.
But . . . Maias, like many of his world, had a dislike of half-elves; creatures born of both human and elven blood, and for as long as anyone can remember have been discriminated against to the point where many decide to hide among either the humans or the elves and hope that they're never discovered.
But while many simply disliked them, Maias hated them. They were abominations to him, things that didn't deserve to exist. And here he was, right in the middle of a village full of them and humans and elves who weren't bothered by their existence. It was disgusting, and something had to be done.
So, he decided the village had to go. His men had tracked him down, and one night they torched the village and murdered everyone there, including a young girl Maias had fallen in love with - she refused to leave with him, after all, and in the end she was a half-blood. He pushed her off a cliff, thinking he'd killed her.
It was the only thing he would ever regret. For more than one reason.
Life after that was fairly straight-forward; Maias continued his business, and as more men began to join his merry band of misfits (his words), he stopped participating in the campaigns themselves. Oh, he went along, though - even if he had "retired", he still enjoyed a good show. And the women were plenty - and if there was one thing Maias loved, it was a beautiful woman to spend the night with. Though he never connected with any beyond that - he was always traveling, and falling in love had already gone wrong once. It was much easier to visit the brothels.
But campaigns were growing far more difficult, and mages and wizards were becoming desired as both protection and whatever else they were capable of. But powerful ones were few; and Maias was very, very against allowing elves into his group of misfits, regardless of their strength. Hell, before he finally found a mage, he killed the elf they'd hired because he disagreed with something one of his men had said.
However, while out west near the coast,he started hearing rumors of a mage - a powerful one, skilled with offensive magic and not so shabby with a sword, either. No one knew quite who they were, except that their name was "Tempest". Oh, and that they had a temper you did not want to ignite. Maias decided, quite quickly, that he wanted this mage for his group. Upon returning to the capital, he was lucky enough to run into Tempest while searching for people to hire. Turns out - Tempest was a woman, something that only intrigued him even more, given that women rarely worked in the mercenary business. So he hired her, despite her desire to come and go as she pleased, and even at the price she wanted.
And it was business as usual after that. Take on a campaign, contact Tempest to join them, and earn a good amount of coin. And as the years went on, he grew to fancy Tempest - and who wouldn't? A strong, powerful woman certain in her actions and not afraid to take a life? Maias wanted her, and he always got what he wanted. It took a bit, of course, to wine and dine her, but eventually they began a casual relationship - dinner, some talking, and a night in bed together.
Everything was perfect.
And then one night, after once again trying to charm Tempest into bed, it didn't go as planned. As it turns out, Tempest was Aurae - the young girl he'd fallen in love with years ago, who he thought he'd killed. He didn't even have time to be charmed that she spent her entire adult life searching for him, because she wasted no time in slitting his throat and taking her revenge. Fair and all, given what he had done.
And that was that.
. . . eeeexcept that he wasn't dead for long. Or at least, to him. Next thing he knew, he was waking up in an abandoned cabin, half-dead and left enough food and water to last his recovery. Which was a little awkward, really, since whoever brought him back didn't do a good enough job. And the strangest of all: a symbol burned into his chest, resembling an M.
But that wasn't it; his recovery was slow, and his wounds were taking far too long to heal. It took months for him to recover some of his voice, and to this day it still goes in and out, and overall leaves it raspy at best. He was weak nearly all the time, and once he reconnected with the few men who survived Tempest's revenge, was told that he looked as though death was just around the corner, waiting to reclaim his life. And the oddest of all was that no healer, no physician could really explain exactly what was wrong with him.
Until one day, a man cloaked in black approached him in a bar with a story so outrageous he still has a hard time believing it true. The Seer, a woman Maias had certainly never heard of, had Seen the end of their world, and that he had been Chosen as one of those tasked with preventing it. He had laughed at the man, of course, but the man went on to speak of Maias' death in such a way that he couldn't ignore - in fact, the man was the one who had brought him back.
Furthermore, the man explained that Maias' "condition" was due to his revival - while he had been brought back to life in nearly every sense of the word, he still existed in a place between both life and death - a creature on the cusp, who could go either way. Because Maias had lived a life of such darkness, he was essentially cursed. If he went along with the Seer's vision, he would be given the chance to atone and, one day, the cursed magic would be lifted. But if he refused? His condition would become worse and worse, until the day he lost his sense of self and humanity, and became nothing more than a creature of the undead.
Left with no other choice, Maias agreed, and the next morning set off to find the rest of those chosen.
✖ Character Personality: While Maias comes off as friendly and awkwardly charming at times (hello, ladies), behind that lies a calculating, terrible man. Murder and thievery are a business to him, and he carries no guilt for the number of lives he and his men have taken, whether they be contracts or simply a slip of a dagger. Save for one, but details! Despite being no more than average in appearance at first glance, he has a way of carrying himself that demands attention and respect, and a confidence in himself and his men that few can meet. A constant optimist, Maias can see a bright side even in the worst of situations. Not even dying and being dead for a number of months will deter his ability to see his next move.
His confidence can seen not only in how he speaks and carries himself, but in how he “runs” his business, as well. While later in life he rarely joined in and instead directing his group from the backseat, so to speak, his skill with a dagger sings of a competent fighter, and one often unmatched. Very, very few men challenged him and lived to tell the tale.
The one thing he believes in beyond his own confidence, however, is that the humans of his world are superior to everything else, be it elves or dwarves or what have you. Rarely, if ever, did he work with someone who wasn't human, and never once, with the exception of Tempest, has he allowed anyone who wasn't human to remain in his group for very long. While he can play nice in appearance and mannerisms, it wasn't unheard of for him to kill an elf in his party, just because they were an elf. As mentioned above, he destroyed an entire half-blood village for no reason other than that he thinks they're abominations, regardless of how caring and welcoming they were. On the other hand? Despite believing humans to be superior, he also thinks they’re disgusting, despicable creatures, and will tell you flat out, oftentimes in the same breath as regaling one of his tales of "campaigning". It shouldn't be any surprise that he doesn't discriminate in the lives he takes - whether they be ally or not. The only ones spared are the women he sleeps with. It just isn't gentlemanly to leave a trail of dead women in his wake!
He keeps his secrets close to his chest, though; if a conversation is directed towards him and his history, he'll turn it around on someone else instead, or go into great detail about his men and how proud he is of his misfits. He keeps his former nobility a secret as well, though not out of any respect for his family or anything like that - it simply has never come up.
While it isn't entirely obvious, his manner of speaking is far more polite and formal than your average mercenary - but most people attribute this to his grandiose way of behaving. Grand gestures are common when he's talking, as if he's retelling a play rather than a story of his and his men's exploits. He isn't one to lie about it, but even the simplest of stories can and will be turned into grand displays of this or that when Maias is the one explaining. And he certainly doesn't let his "condition" get in the way, either.
But all in all, Maias is just a Nice Guy. Or at least, that's what he wants you to think.
✖ Character Powers & Skills: Maias has no powers that would apply to Consignment!
As for skills, however, he's capable of using most weapons of his world (bows, swords, staffs), though the foremost and his preferred weapon is a simple dagger. Or two, since he always has one hidden up a sleeve or in his boot. Specifically, though, there is no "style" that he has - it's mostly things he learned as a child (for fun and profit) and things he picked up along the way in his adulthood. In other words, he's extremely good for someone who has no official training, but if put against someone with that training,they'd outshine him.
Also, as someone who has spent over half his life traveling Maias has a detailed memory when it comes to directions; this would translate into being an excellent source for map makers . . . if he bothered with something like that.
CHARACTER SAMPLES.
✖ First Person POV: Test Drive Meme #1
Test Drive Meme #2
✖ Third Person POV: One day, Maias thought as he rested his elbow on the table, watching the young man in front of him explain away . . . something-or-other, he really wasn't paying attention, was that he'd stop letting strangers approach him in bars like this. It never lead to anything good, and all it did was waste his time. His precious time, mind you, as he had another something-or-other to attend to the next day, and this was his last moment of peace and quiet.
Okay, maybe not peace and quiet, seeing as he was in a tavern and those rarely stayed quiet, but it was the point of the matter. He wanted to be alone with his men, he wanted to drink alone with his men, and this poor lad must've had one too many, what with the rubbish he was spouting. But Maias let him continue, as it would've been rude to interrupt someone. At least his merry misfits were getting a laugh out of it, though it didn't seem to bother the lad at all.
But even Maias, ever the patient one most of the time, was wearing thin. His . . . "condition" made him tired easily, and in turn it made him cranky. And not that he was up for talking all that much in the first place but he'd been babbling away all day, and what was left of his voice was no stronger than a whispering rasp. His men had been doing most of the talking for him that night.
He exchanged a look with one of his men, who looked both amused and sympathetic. One of the few men he'd known for many, many years, if anyone knew Maias, it was him. But either he'd had too many to drink as well, or he was amused at his boss' expense, who knew, because he too was letting the damn brat continue to talk.
"My good lad," Maias finally interrupts, slamming a hand down against the table. Any laughter from his men immediately quieted. He winces at the sound of his voice, but manages to twist that into a grin. Albeit one that was all teeth.
"Whatever it is you're selling, yes, good, we're in," He lifts the hand he slammed down before and waves it about as he gestures. He doesn't give the young man a chance to interrupt. "I'm in, since you said I couldn't bring them along, I believe? Yes, I did hear that part." His men laugh.
"And while I would love to hear the rest of your very, very interesting story, it is late, and I'm a bit of an old man, you see. Early to bed, early to rise and all that rot, yes? So if you'll do me the honor of meeting me then, I'll hear the rest of your details. Yes? Good? My most heartfelt thanks, and a good evening to you."
The young man was talking, but as like before, Maias wasn't listening. Instead he was rising to his feet, picking up the tankard of ale he'd had for one last sip, before he simply stepped out from behind the table and headed for the door. Which was apparently all it had taken for the young man to shut up, since he hadn't followed. Good.
Maias cleared his throat with a wince, and reached up to rub carefully at the bandages covering his neck. Oh, he'd suffer in the morning for this one, for certain. Though it was likely a good thing he wasn't planning on talking in the morning. And if he did?
Well. Maias was well versed in speaking in actions, rather than words. They were supposed to be much louder.
CHARACTER ITEMS.
✖ Pick a Team: Red team - Maias is the sort who would take neutralizing a threat very seriously - in that he'd take a great amount of joy doing it, and would not question orders. That, and he has no issues getting up close and personal with a target. That's his preferred style, after all.
Green team - he's an experienced fighter who knows how to lead a group of other fighters. While his preferred style of fighting wouldn't fit here, he's no slouch with other sorts of weapons, and knows his way around a battlefield. Well - the bandit's version, anyway.
✖ Reason for Joining the CDC: Maias would be a good fit for the CDC because he has no issues whatsoever wiping out anything. Like I mentioned in his app, he more than advocates the wiping out of anything that isn't human in his world, so it wouldn't be any different in another world. And while he'll be very put out that there's aliens and other sorts of creatures out there - and creatures he has to take orders from, apparently - he knows how to behave. He isn't the sort to join a coup or start trouble, and once all is explained to him when he's ACTUALLY paying attention, he'll see it as a nice vacation from all the rubbish he'll have to deal with in his own world, since he wasn't exactly all for saving it.
That, and his end mission request will weigh heavily on him - he wants the curse gone, he wants to be alive and not have to be some Seer's lap dog. His motivations are entirely selfish. So if that's what he'll get, he'll play by the rules.
✖ Mission Freebie: That the cursed magic he's under be lifted.
✖ Personal Item or Weapon: One ornate dagger, that he's had since he was a boy.
✖ Character Inventory:- black tunic
- black pants
- black boots
- dark brown belt
- cloth bandages (worn wrapped around his neck)
- ornate dagger